Initial SteamVR Tracking Experimentation
Motion Capturing a Mug in VR I wanted my first through-and-through project/experiment with SteamVR to be something practical; I tossed around the idea of motion capturing my keyboard or mouse, some headphones, etc. – the usual things that folks want to be brought in to their virtual environment from the real world. I settled on a mug because of two reasons: 1.) There’s enough unused exterior surface on the mug that I’d have plenty of room to place sensors and…